Classroom Management:
- a reward system utilizing the device could be used;for example, the teacher has a classroom app, and each student with a device is on the app, and are able to win points for “good” behaviour (handing in homework on time, participating in class, etc.) or are docked points for “bad” behaviour (late homework, not participating, etc.)- a total amount of class points of 1000 pts or so at the end of the year earns the class a reward (pizza party, etc.)
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Classroom Management:
- there shouldn’t be a worry that the devices will distract from the lesson; strong classroom management is strong classroom management (not to say that it is easy, but that it is doable), and as long as the teacher and the class have a plan and rules in place at the beginning of the year, issues with classroom management shouldn’t increase with the introduction of BYOD
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Classroom Management:
- students who have cellphones or their own devices will most likely try to bring them into the classroom anyways; by implementing BYOD (with rules and a plan), students will have their phones on their desks and visible to the teacher at all times; therefore, they aren’t sneaking them and texting underneath their desks, but are using them to engage in the lesson
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Technological Knowledge:
-the teacher may not feel that they are tech-savvy, but they can learn a lot from their students
-let the students troubleshoot any problems on one another's devices and work together as a team to solve it - this also aids in classroom management; the teacher isn’t interrupting the lesson to fix the device or call tech support, the teacher is fostering the knowledge of their students and allowing them to collaborate, develop and practice their problem-solving skills as a team (Raths, 2013) |
Economical Gap:
-teachers can use the fact that not every student has a device to their benefit; it can help the teacher cultivate natural group work from their students because of collaboration and student-made rules about sharing devices (Tucker, 2013)
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J.G.